Chaired Thoughts
(Product Design)(Graphic Design)
PROJECT DESCRIPTION
A purpose-driven game that explores how chairs can serve more than the purpose of being a seat, but as a medium that facilitates and encourages meaningful connections.
DESIGN CONCEPT
Chairs bring people together and initiate conversations everyday. They shape dialogue both historically and culturally. How do chairs impact human narratives?
Divided into three levels, with office chairs for introspection, benches for in-depth dialogues, and sofas for communal gatherings, the game prompts participants with thought-provoking questions to spark conversations. As participants assemble the chair, they symbolically construct and deepen their connections through these dynamic and engaging interactions.
A purpose-driven game that explores how chairs can serve more than the purpose of being a seat, but as a medium that facilitates and encourages meaningful connections.
DESIGN CONCEPT
Chairs bring people together and initiate conversations everyday. They shape dialogue both historically and culturally. How do chairs impact human narratives?
Divided into three levels, with office chairs for introspection, benches for in-depth dialogues, and sofas for communal gatherings, the game prompts participants with thought-provoking questions to spark conversations. As participants assemble the chair, they symbolically construct and deepen their connections through these dynamic and engaging interactions.








